var kiroku = 3;
var delay0 = 2000;
var scnt0 = 0;
var ssw0 = 0;
var kati = 0;
var make = 0;
var aiko = 0;
function start1() {
  if (ssw0 == 0) { txt0 = "\nさいしょは．．"; delay0 = 1200;
  } else { if (ssw0 == 1) { txt0 = "\nグー！！";
  } else { if (ssw0 == 2) { txt0 = "\nじゃんけん．．"; delay0 = 1000;
  } else { txt0 = "\nぽん！！"; 
  }}}

  document.frm1.msg0.value =txt0;
  ssw0++;

  if ((ssw0 == 1) || (ssw0 == 3)) {
    setTimeout("start1()", delay0);
  }
}
function check(dasite) {
  if ((ssw0 == 2) && (dasite != "グー")) {
    txt0 = "\nさいしょはグーよ！";
    document.frm1.msg0.value = txt0;
    return;
  }
  if ((ssw0 != 2) && (ssw0 != 4)) {
    txt0 = "まだよ、\nあせっちゃあダメ！\n";
    document.frm1.msg0.value = txt0;
    return;
  }
  if (ssw0 == 2) { start1(); return; }

  txt0 = "";
  suji0 = Math.random() * 3;
  watasi = "グー";
  if (suji0 >= 1) { watasi = "チョキ"; }
  if (suji0 >= 2) { watasi = "パー"; }
//  txt0 = txt0 + "R" + suji0;

  hantei0 = 0;
  if ((watasi == "グー") && (dasite == "チョキ")) { hantei0 = -1; } 
  if ((watasi == "グー") && (dasite == "パー")) { hantei0 = 1; } 
  if ((watasi == "チョキ") && (dasite == "パー")) { hantei0 = -1; } 
  if ((watasi == "チョキ") && (dasite == "グー")) { hantei0 = 1; } 
  if ((watasi == "パー") && (dasite == "グー")) { hantei0 = -1; } 
  if ((watasi == "パー") && (dasite == "チョキ")) { hantei0 = 1; } 

  txt0 = txt0 + "わたしは" + watasi + "よ！\n";
//  txt0 = txt0 + goo0 + " " + choki0 + " " + paa0 + " ";
  if (hantei0 == -1) {
    txt0 = txt0 + "あなたのまけ！\n";
    make++;
  } else { if (hantei0 == 1) {
    txt0 = txt0 + "あなたのかち！\n";
    kati++;
  } else {
    txt0 = txt0 + "あいこ！\n";
    aiko++;
  }}
  txt0 = txt0 + "あなた かち " + kati + " ";
  txt0 = txt0 + "まけ " + make + " ";
  txt0 = txt0 + "あいこ " + aiko + " ";
  document.frm1.msg0.value = txt0;
  scnt0 = 0; ssw0 = 0;
}

